Shaderific - OpenGL editor 5.2.1



Publisher Description



Get started with OpenGL ES 2.0 and OpenGL ES 3.0 shader development on your iPad, iPhone or iPod touch today. Create your own vertex and fragment shaders using the OpenGL Shading Language (GLSL) and compile them on your mobile device. Tweak your shader code and the values of the uniforms and see the effects immediately.

Wether you are an experienced developer or a beginner, Shaderific is a powerful and fun tool to work on your shaders on the go or to do some prototyping on the couch.


GLSL REFERENCE
- Built-in reference for the OpenGL Shading Language
- Detailed descriptions of all GLSL data types, qualifiers, variables, constants, statements and functions
- Context-sensitive help for all GLSL keywords providing a description and usage examples (iPad)

EDITOR
- Code completion for keywords, functions and user-defined variables (on pressing the tab key)
- Syntax highlighting with customizable colors
- Line numbers and error highlighting
- 9 fonts in 9 sizes (6 monospaced, 3 proportional)
- Three customizable predefined themes (default, light, dark)
- Keyboard extension with frequently used keys on iPad
- Improved undo / redo support

SHADERS
- 28 built-in shaders ranging from simple lighting and procedural coloring to normal mapping and procedural noise generation
- Change the values of the built-in parameters and uniforms without interrupting the render loop and see the effects immediately
- Import shader files with Dropbox or iTunes Document Sharing

OBJECTS
- 30 objects including 3 polygons, 6 polyhedrons, 7 parametric surfaces and 14 real-life items (teapot, watering can, chair, trumpet, etc.)
- Resolution of real-life objects ranges from 500 to 300,000 faces (triangles)
- Resolution of the parametric surfaces can be changed to see how this affects the quality of the rendered object
- Import objects in the Wavefront object format (.obj files)
- Export objects as header files

DRAW INSTANCED
Draw multiple instances of the same object using the newly introduced functionality

PARTICLE SYSTEMS
- Particle systems with spherical and cubic shape
- Adjustable number of particles between 1,000 and 100,000

TEXTURES
- 26 textures including 4 patterns, 4 earth maps, 6 normal maps and 2 cubemaps
- Import textures in JPEG, PNG, TIFF, GIF and BMP format
- Import supports texture2D textures as well as cubemaps

FRAMEBUFFER TEXTURE
Framebuffer texture containing the previously rendered frame

STEREOSCOPY
Anaglyph 3D red-cyan rendering option for all shaders

VIDEO SUPPORT
- Camera texture with video stream from the built-in cameras
- Uniform with face bounds for up to 5 faces (face detection)
- Movie textures with imported movie files
- Video recording with automatic export to the photo library

FULL SCREEN MODE
- Full screen mode for image processing (e.g. texture blending)
- Hiding the menu and status bar on double tap

MULTITOUCH SUPPORT
- Multitouch support with a uniform array in the shader programs
- Coordinates for up to 10/5 simultaneous touches on iPad/iPhone

DROPBOX SUPPORT
- Import / export shader files
- Import objects (Wavefront .obj files)
- Import textures (jpeg, png, tiff, gif, bmp)
- Import movies (m4v)
- Export objects as header files with vertex, normal and face data

PHOTO LIBRARY
- Import images / movies
- Export recorded videos

FILE SHARING
- Open shader files in other iOS apps
- iTunes Document Sharing

EXTERNAL KEYBOARD
Full support for external bluetooth keyboards

SETTINGS (PARAMETERS AND UNIFORMS)
The built-in parameters and uniforms can be changed in the settings menu without interrupting the render loop.

Parameters:
- Frame rate
- Scaling
- Object resolution (parametric surfaces)
- Number of particles (particle systems)
- Number of instances (draw_instanced)
- Video resolution
- Video playback frame rate
- Stereo anaglyph red-cyan
- Stereo intensitiy
- Global rotation (axis and velocity)
- Object rotation (axis and velocity)

Mar 19, 2021
Version 5.2.1
Bug fixes and minor improvements


About Shaderific - OpenGL editor

Shaderific - OpenGL editor is a paid app for iOS published in the Kids list of apps, part of Education.

The company that develops Shaderific - OpenGL editor is Gryphos GmbH. The latest version released by its developer is 5.2.1.

To install Shaderific - OpenGL editor on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2021-03-19 and was downloaded 5 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Shaderific - OpenGL editor as malware if the download link is broken.

How to install Shaderific - OpenGL editor on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Shaderific - OpenGL editor is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Shaderific - OpenGL editor is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.



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Users Rating:  
  0.0/5     0
Downloads: 5
Updated At: 2024-04-22
Publisher: Gryphos GmbH
Operating System: Ios
License Type: Paid